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That Monkey! 🙈🙈🙈🙈🙈🙈🙈 🍌🍌🍌🍌🍌🍌🍌

  Via Newspapers.com 🙈 🙈 🙈 🙈 🙈 🙈 🙈 Sometimes, it's just one of those days.  The "Miami News," December 5, 1951: As the wife of Ben Grenald told him on the telephone, it was a riot. There was a monkey in a tree. Grenald was at the Moderne pharmacy at 555 41st St., Miami Beach.  He owns it. The wife, Selma, telephoned from her home at 5130 Alton Rd. "Come on home, Ben," she said.  "This is a real riot.  You'll die." Patrolman John Ward was called by Mrs. Grenald, too. banana nose in movie 🍌 He was dancing around under the tree with a bunch of bananas trying to get the monkey down.  The monkey was swinging around like Tarzan. All the kids in the neighborhood were around whooping and laughing. That was when the Grenalds' boy, Douglas, got into the red ants.  Two-year-old Douglas screamed. So did his sister and his little cousins and the kids from the neighborhood. Grenald dunked him in the tub.  Then he and Mrs. Grenald and Douglas went ...

Coyote And Crow


When Connor Alexander set out to create a game, he wanted players to be able to craft stories about Indigenous characters without the constant weight of colonial trauma.

"I don't want Natives to have to face the stuff that we're always having to face every day with residential schools and missing and murdered Indigenous women. I don't want that to be part of my game," said Alexander, who is a citizen of the Cherokee Nation of Oklahoma.

With that in mind, he created Coyote & Crow, a pen-and-paper role-playing game inspired by games like Dungeons & Dragons he played as a kid. It's set in an alternate future North America where colonization never happened.


 

Alexander says it was important to create positive representation for Indigenous people in games, where he often saw stereotypical or offensive stereotypes.

He cited a trailer he saw for a 2019 video game called Greedfall, where alternate-history European characters travel to a "magical savage land" in search of the cure to a plague.

"It was leaning into all of the worst stereotypes of native people. And it made me so angry. And I remember thinking, I'm tired of telling these publishers to at least get a consultant on their game," he said. So he set out to make one himself.

The gamble paid off — Coyote & Crow debuted in 2021, crowdfunding over $1 million US on Kickstarter before its release in 2022.

https://www.cbc.ca/radio/unreserved/indigenous-fantasy-books-games-1.7342316

 

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